Monthly Archives: August 2012

Lights, Camera, Party! struggles to break into a stalemate genre

From the inception of the Wiimote through the latest Kinect developments and even the in-between PlayStation Move, consoles have been plagued by shovelware – games designed to take advantage of a new and in many ways gimmicky feature. Red flags … Continue reading

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Papo & Yo and complicated relationships

If you haven’t heard, Papo & Yo is the story of a boy, Quico, and his large rhino-like friend, Monster. Monster likes to eat poisonous frogs that make him catch fire and become hostile to Quico. Quico is searching for … Continue reading

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Sly 2 proves to be one-dimensional

If you frequent my blog, you saw that I was a huge fan of the first Sly Cooper. The HD collection has been my first delve into the series, and it started off on the right foot. However, Sly 2 … Continue reading

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Metal Gear Solid 4 Trophy Patch ANNOUNCED

UPDATE (8/3/12): When news of this first spread last month, sites like the Examiner reported a total of 34 trophies, though the list released by Sony contains only 20. Additionally, some quick figuring by the folks at IGN tells us … Continue reading

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Changing the Model: Keeping AAA Afloat

  There has recently been talk of the evolving landscape of video games and the future of the triple-A model. With indie studios like thatgamecompany pushing our concepts of games and price points while OUYA is raking in cash hand-over-fist … Continue reading

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